iOS setup on macOS
Crossbundle requires the full Xcode installation; the standalone Command Line Tools are not enough. Install Xcode from the Mac App Store, launch it once to finish setup, and install an iOS Simulator runtime through Xcode.
If another developer directory is active, select Xcode explicitly:
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
Install Rust, Crossbundle, and the supported iOS targets:
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
rustup target add aarch64-apple-ios aarch64-apple-ios-sim
cargo install --git https://github.com/dodorare/crossbow crossbundle
Intel Macs also need the x86_64 Simulator target:
rustup target add x86_64-apple-ios
Verify the toolchain before building:
crossbundle doctor --platform apple
Build and run in Simulator
From a Crossbundle project, build or run with:
crossbundle build ios
crossbundle run ios
Crossbundle builds for the host's Simulator architecture and selects an available iOS
Simulator automatically. Pass --simulator <NAME_OR_UDID> to select one explicitly, or
--no-open --detach for automation.
Run on a physical device
Physical-device deployment requires:
- an Apple signing certificate installed in the login keychain;
- a provisioning profile matching the application's bundle identifier;
- the Apple Developer Team ID associated with both;
ios-deploy, installed withbrew install ios-deploy.
List available signing identities with:
security find-identity -v -p codesigning
Then pass the profile by absolute path, the Team ID, and the certificate name or SHA-1 hash:
crossbundle run ios --release --device \
--profile-path=/absolute/path/to/profile.mobileprovision \
--team-id=AS9UV719T7 \
--signing-identity=AF96DABFC5DEE81E339ED8755DA8D1E48A87CBFE